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Chaperone

PC
Jen:9.0
Kayla:8.7
Final Score:8.8

Jen's Review

January 5, 2026

Chaperone was probably one of the scarier horror games I’ve played in a long time. Not because it was loud or flashy—but because the atmosphere was relentlessly creepy. From the moment you step in, everything feels wrong. Things move. Sounds happen when they shouldn’t. The whole experience is soaked in this heavy, foreboding tension that never really lets up.

The premise is simple but incredibly effective. A woman has been killed, and you play as a police officer sent to investigate. While you’re there, you’re tasked with staying in the house overnight with the body—because in some religions, the body must not be left alone before burial.

And yeah… that’s where things start to unravel.

As the night goes on, you slowly piece together the woman’s story, and it’s unsettling in a quiet, creeping way. The game doesn’t rely on over-the-top horror or constant jumpscares. In fact, the jumpscares are used sparingly—and that makes them hit so much harder when they do happen.

This is one of those games that understands restraint. It trusts its atmosphere, its story, and its pacing—and because of that, it works incredibly well. It’s short, sweet, and absolutely effective.

If you’re looking for a horror game that’s deeply unsettling without being obnoxious, Chaperone is an easy recommendation. No gimmicks, no excess—just a really solid, genuinely scary experience that sticks with you. 👀

Kayla's Review

February 22, 2026

Jen actually suggested Chaperone to me when I was having a hard time finding a game to play on stream on evening. Now Chaperone was created by the devs who also created the Iblis games- Iblis 3 specifically has been rumored to have caused strange events to happen in the homes of players and streamers while playing it. And because I'm certainly a believer of the paranormal, I strayed away from all that juju. But then Jen and I started thinking and realistically, we've played SO many games that had the same elements in it- ritualistic elements, foreign language during ritual parts of games, etc. So when she suggested Chaperone after playing it herself, I just dove right in.

Chaperone surprised me actually. The trailer looked pretty basic and didn't give a whole lot of insight into what the game was about. And honestly it didn't look super scary either. But that's okay, many games I've played have been like that and ended up making me say f&*! off 22 times so....

Chaperone is very much atmosphere based. The atmosphere, the realism of the house... THAT'S what is meant to scare players and viewers. The house is just... creepy, still and silent. Random noises that sound a little too real and close. The sound design wasn't the best I've ever heard, but it was pretty damn good. Your character is game is tasked with going to a house and making sure that the body that is there is laid to rest properly. We get to the house, and pretty quickly things started feeling off. It's one of those spaces that just feels... heavy.

The mechanics of the game are pretty smooth- you have to go around grabbing the different items the game instructs you to get and place them in specific areas of the room where the body lays. Not creepy at all. Pretty early on, the body just decides to up and walk out of said room, and toys with you while you're completely your tasks, all while still covered in a sheet. The moment I saw him doin the demon crawl? I was ready to get out of dodge IMMEDIATELY.

The game was relatively short- I believe I finished it in about an hour and a half while super engaged with chat and my stream. The tasks are simple to complete, not a ton of useless walking back and forth but there is a decent amount of it. But really, it's to force you to go through each part of the home. I felt like my viewers were pretty invested in the game- I know the jumpscares that it did have got them about as good as it got me. Sound design, mechanics, atmosphere, tasks were simple, no glitches on my end.

Overall I'd say that Chaperone was a decent game and it was scary in the sense that you just felt like you did NOT belong in that house or you were not wanted in that house. They played on that very well. It wasn't the greatest game I've ever played or the scariest, but again it did surprise me which deserves credit. If you're looking for something to play and want something that will get you good a few times, something to pass time... I'd recommend this one.

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